Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

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Armor Upgrades


Armor Upgrades

A creature can personalize armor by purchasing and installing armor upgrades, described below, which add bonuses or customized abilities to armor. Some individuals keep a collection of upgrades at hand, swapping them out as needed (requiring 10 minutes to replace the unit and resecure all connections). Explanations of entries for upgrades’ statistics follow.
Click here for the remaining rules on Armor Upgrades.

Ghostmarch Unit (Magic)

Source Pact Worlds pg. 197
Item Level 19; Price 590,000
Slots 1; Armor Type Light; Bulk 1
Capacity 5; Usage 1/round
You can activate a ghostmarch unit as a swift action to gain the benefits of the ethereal jaunt spell until you spend another swift action to deactivate it or it runs out of charges. A ghostmarch unit’s charges replenish each day.

This upgrade can be installed only in light armor.